Do sitting requirements make a Howell difficult when you have a half table.
Movement for 5½ Tables
Four boards per table, twenty in play.
Round 1 Table 1 boards 1-4
Round 2 Table 3 boards 13-16
Round 3 Table 5 boards 5-8
Round 4 Table 2 boards 17-20
Rover displaces NS for two boards and then EW for second two
Round 5 Table 4 boards 9-12
Movement for 3½ Tables
Six boards per table, 18 in play everybody plays 15 except rover who plays 18.
Round 1 Table 1 boards 1-6
Round 2 Table 2 boards 13-18
Round 3 Table 3 boards 7-12
This a useful movement to avoid a long sit out with a half table.
Rover Movements used to be quite popular 20 years ago but seem to have gone out of fashion.
Everybody plays 18 except Rover who plays 20.
When scoring remember to Factor down the Rover score
Roving pair 11
EW add 5 Normal Mitchell movement, Boards clockwise ,pairs anticlockwise.,
Board numbers below are just a check
Rover displaces NS for two boards and then EW for second two
Rover displaces NS for two boards and then EW for second two
Rover displaces NS for two boards and then EW for second two
Rover displaces NS for two boards and then EW for second two
When scoring by hand remember to factor down the Rover score
Roving pair 7
EW add 3
Rover displaces NS for three boards and then EW for second three
Rover displaces NS for three boards and then EW for second three
Rover displaces NS for three boards and then EW for second three