The EBU Acol file suggests the following guide. Way back before 1920 the standard method of hand evaluation in the original Culbertson System was by
Honour Tricks Another useful system of valuation is the Losing Trick Count.
Many players think this a relatively modern invention but in fact it was invented in 1935 by the American
F. Dudley Courtenay and the Englishman George Gordon Joseph Walshe.
The method was popularised in this country by Maurice Harrison-Gray
one of the great English players from the mid 1930’s until his death in 1968
The other two factors mentioned at the beginning were suit quality and intermediates
Two examples
Interestingly if you are playing weak two openings (normally 6-10 HCP and a six card suit)
opening 1 ♥
with the first is a better description
of the hand and opening 2H with the second describes the hand perfectly
Opening 1 No Trump (HCP, Suit Quality, Controls and Intermediates all come into play but not
distribution)
Use things like this to sway you in one direction or the other when your decision to open is borderline.
Hands with at
least 12 HCP may be opened
With 9-11 HCP, use the Rule of 20. Add the number of cards in your two longest suits to your HCP.
If the total is 20 or more and most of
your high cards are in your long suits, open the bidding.
With borderline hands, take into account the quality of the suits, intermediate cards and whether
you have a convenient rebid over any
response.
This is a very good summary and mentions the four basic criteria for opening.
High card points (HCP) Distribution (Rule of 20) Suit Quality and Intermediate cards.
One other factor is Controls,
Aces and Kings particularly.
To fully understand how all these come together here is a brief history
of the development of hand evaluation.
To value your hand you added up your Honour Tricks based on
AK of the same suit =2 Honour tricks
AQ in the same suit= ½ Honour Tricks
A or KQ or KJ10 in the same suit =1 Honour trick
Kx , QJx =½ Honour trick
You then added
one plus value for any Queen
not already counted and any Jack in a suit with a higher honour.To open the bidding you needed
2 Honour tricks
and at least 2 plus values and a six card suit
or 2½ Honour tricks and at least 2 plus values
and a 5 card rebiddable suit
or 3 Honour tricks with two suits
Next came the High Card Points System said to have been invented by someone called McCampbell
around 1915 and publicised by Milton Work
and known as the Milton Work Point Count for a long time.
Originally intended to value a hand only for
No Trumps it was taken up
by Culbertsons great rival Charles Goren and modified to include points for Distribution..
Culbertson rubbished it but it has stood the test of time.
As you will have been taught you count 4 HCP for an Ace 3 for a King, 2 for a Queen and 1 for a Jack
The basic principle is that there are 40 points in a pack and therefore the average is 10 per hand;
If you have more than the average you are on your way to opening the bidding.
For No Trump valuation
you only add your high card points.
In suit contracts you then add 1 point for a Doubleton, 2 for a Singleton and 3 for a Void.
An alternate way of doing this, particularly in the USA, is to add Length points.
This means that you simply add 1 point for each 5 card suit, 2 for any 6 card suit and 3 points
if you have a 7 card suit.
Thus with 10 High card points and two 5 card suits by the first method
you would say 10 HC points and 3 distribution points
(either one doubleton and one singleton or one void) totaling 13 and by
the second 10 plus 2 points for two 5 card suits making 12 in all.
Both quite close together.
Then in the 1990s the earlier system came back into vogue,
some simply adopting the old system but Ron Klinger the Australian expert suggested
adding 5 points for a void and 3 for a doubleton.
And then add 1 more if you hold all 4 Aces and deduct 1 if you don’t hold any.
Goren recommended that using this method you opened any hand with 14 or more Total
points but with 11-13 you added Quick Tricks which were based on the main elements of Honour tricks.
AK of the same suit =2 QT, AQ in the same suit= 1½or A or KQ the
same suit =1 QT and Kx =½ QT.
With 11 to 13 you could open with 2 QT or better.see Rule of 20 below.
It is a method used in determining the level to bid when you have a known fit in a suit
Briefly it looks at the top three cards in a suit, or less if shorter, and counts as follows :
a void = 0 losing tricks.
A singleton other than an A = 1 losing trick.
Any two card suit is 2 losers unless one is an
Ace or King (AK stiff would be no losers)
Any three card suit or longer is 3 losing tricks less any Ace King or Queen held in that suit.
Finally you add 1 loser if the hand is Aceless.
For this to work the Responder has to assume that if their partner opens they have a 7 loser or better.
For more detail go to Losing Trick Count.
Finally the most modern introduction to this area is The Rule of 19 (or 20)
This is simply adding up
your HC points and
the length of your two longest suits and if comes to 19 or 20 depending on which you are using then you have
an opening bid.
Ron Klinger proposes that you add your quick tricks and make 22 the opening criteria.
So there are a number of different methods of deciding whether a hand is worth opening which are
surprisingly close together.
You can test various deals to see how each method applies but using this example hand
♠ Axxxxx, ♥ AKxx,
♦ xx, ♣ xx
Culbertsons Honour Tricks System 3 Honour Tricks, two suits and no plus values but fits the
criteria for an opening bid
Goren. 11 HC points plus 2 for doubletons only 13 but 3 Quick Tricks so still okay.
Length points System, 11 HC points and 1 for a 5 card suit =12 making it border line but
rich in Controls so you would open.
Rule of 19 11 HC points and 9 suit points=20 and 3 Quick Tricks so also fits Rule of 22
Losing Trick Count As you open 1 Spade can Partner expect a 7 loser hand to decide on
his raise in Spades if they have a fit.
Spades 2 losers, Hearts 1 loser, and 2 losers each in the Minors add up to 7 so yes they can.
It is obvious that which ever system you use provided you allow for Distribution and Controls
in some way you should always know when to open,
when not to bid.
Opening one of a suit ♠ 43,
♥ KQJ987,
♦ A62, ♣ 54 (10 HCP,
12 with Distribution, 12 with Length, fits Rule of 19
and has 2 Quick Tricks,but the quality of the suit outweighs this slight minus,is a 7 loser and
it fits all the criteria)
♠ Q6,
♥ Q86543,
♦ A76, ♣ K5
(11 HCP, 13 with Distribution, 13 with Length, fits Rule of 20,
is a 7 loser, has only 1 Quick Trick and a poor suit)
Certainly in first or second seat you
shouldn’t open
but once your partner is a passed hand you can relax the criteria if you feel there may be advantages
in opening.
A good suit to direct Partners lead in defence or Partner may support and either pave the way for a
good sacrifice or
pre-emp the opposition out of their best contract.
♠ QJ109 ♥ QJ109,
♦ K987,
♣ Q109 only 11 HC points but marvelous intermediates,
the Hearts and Spades are almost certain to generate two tricks
each.
Always remember when considering opening 1NT QJ10 is a guaranteed stop just as
an Ace is so can be upgraded to 4 points in borderline hands
♠ AK54 ♥ 9673,
♦ KJ2,
♣ J8 which is 12 HC points but a much poorer hand than the first.